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rayshader  

Create Maps and Visualize Data in 2D and 3D
View on CRAN: Click here


Download and install rayshader package within the R console
Install from CRAN:
install.packages("rayshader")

Install from Github:
library("remotes")
install_github("cran/rayshader")

Install by package version:
library("remotes")
install_version("rayshader", "0.37.3")



Attach the package and use:
library("rayshader")
Maintained by
Tyler Morgan-Wall
[Scholar Profile | Author Map]
All associated links for this package
First Published: 2018-08-31
Latest Update: 2023-06-13
Description:
Uses a combination of raytracing and multiple hill shading methods to produce 2D and 3D data visualizations and maps. Includes water detection and layering functions, programmable color palette generation, several built-in textures for hill shading, 2D and 3D plotting options, a built-in path tracer, 'Wavefront' OBJ file export, and the ability to save 3D visualizations to a 3D printable format.
How to cite:
Tyler Morgan-Wall (2018). rayshader: Create Maps and Visualize Data in 2D and 3D. R package version 0.37.3, https://cran.r-project.org/web/packages/rayshader
Previous versions and publish date:
0.4.7 (2018-08-31 19:50), 0.5.1 (2018-09-11 15:40), 0.10.0 (2019-02-18 19:40), 0.10.1 (2019-02-20 23:20), 0.11.4 (2019-07-10 16:01), 0.11.5 (2019-07-11 15:43), 0.13.1 (2019-11-12 07:30), 0.13.2 (2019-12-18 18:30), 0.13.7 (2020-01-25 19:50), 0.15.1 (2020-04-18 23:20), 0.19.2 (2020-08-02 07:00), 0.24.5 (2021-04-11 19:10), 0.24.10 (2021-04-28 17:30), 0.35.7 (2023-06-13 09:20)
Other packages that cited rayshader R package
View rayshader citation profile
Other R packages that rayshader depends, imports, suggests or enhances
Functions, R codes and Examples using the rayshader R package
Some associated functions: add_multi_padding . add_overlay . add_padding . add_shadow . add_water . ambient_shade . build_from_w . calculate_normal . cloud_shade . constant_shade . convert_color . convert_path_to_animation_coords . create_texture . cross . darken_color . detect_water . drawkeyfunction_lines . drawkeyfunction_points . fix_manifold_geometry . flag_banner_obj . flag_full_obj . flag_pole_obj . fliplr . flipud . gen_fractal_perlin . generate_altitude_overlay . generate_base_shape . generate_cloud_layer . generate_compass_overlay . generate_contour_overlay . generate_label_overlay . generate_line_overlay . generate_point_overlay . generate_polygon_overlay . generate_rot_matrix . generate_scalebar_overlay . generate_soil_textures . generate_surface . generate_waterline_overlay . get_extent . get_ids_with_labels . get_interpolated_points_path . get_scene_depth . height_shade . lamb_shade . load_image . local_to_world . lookat . make_base . make_base_triangulated . make_lines . make_shadow . make_water . make_waterlines . monterey_counties_sf . monterey_roads_sf . montereybay . pipe . plot_3d . plot_gg . plot_map . raster_to_matrix . ray_merge_reorder . ray_shade . raymarch_cloud_layer . reduce_matrix_size . render_camera . render_clouds . render_compass . render_contours . render_depth . render_floating_overlay . render_highquality . render_label . render_movie . render_multipolygonz . render_obj . render_path . render_points . render_polygons . render_resize_window . render_scalebar . render_snapshot . render_snapshot_software . render_tree . render_water . resize_matrix . rot_to_euler . run_documentation . save_3dprint . save_multipolygonz_to_obj . save_obj . save_png . sphere_shade . texture_shade . transform_into_heightmap_coords . translate_shape_string . tree_basic_center_obj . tree_cone_center_obj . tree_trunk_obj . trim_padding . unit_vector . washington_monument_multipolygonz . write_stl . 
Some associated R codes: RcppExports.R . add_overlay.R . add_padding.R . add_shadow.R . add_water.R . ambient_shade.R . calculate_normal.R . colorspace_functions.R . constant_shade.R . convert_color.R . convert_path_to_animation_coords.R . create_texture.R . data.R . detect_water.R . fix_manifold_geometry.R . flag_obj.R . flipfunctions.R . generate_altitude_overlay.R . generate_compass_overlay.R . generate_contour_overlay.R . generate_dirt_textures.R . generate_label_overlay.R . generate_line_overlay.R . generate_point_overlay.R . generate_polygon_overlay.R . generate_scalebar_overlay.R . generate_surface.R . generate_waterline_overlay.R . get_extent.R . get_ids_with_labels.R . get_interpolated_points_path.R . get_scene_depth.R . gg_internal_functions.R . height_shade.R . lamb_shade.R . make_base.R . make_base_triangulated.R . make_lines.R . make_shadow.R . make_water.R . make_waterlines.R . pipeImport.R . plot_3d.R . plot_gg.R . plot_map.R . raster_to_matrix.R . ray_merge_reorder.R . ray_shade.R . rayshaderRcpp.R . render_camera.R . render_clouds.R . render_compass.R . render_contours.R . render_depth.R . render_floating_overlay.R . render_highquality.R . render_label.R . render_movie.R . render_multipolygonz.R . render_obj.R . render_path.R . render_points.R . render_polygons.R . render_resize_window.R . render_scalebar.R . render_snapshot.R . render_snapshot_software.R . render_tree.R . render_water.R . resize_matrix.R . rot_to_euler.R . save_3dprint.R . save_multipolygonz_to_obj.R . save_obj.R . save_png.R . sphere_shade.R . texture_shade.R . transform_into_heightmap_coords.R . tree_obj.R . utils-pipe.R . utils.R . write_stl.R . zzz.R .  Full rayshader package functions and examples
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